[Role]
Designer and Blueprint Programmer
[Timeframe]
October 2024
[Scene Description]
Deep in the basement of a decrepit facility, old eyes once surveilled the people of a small town shrouded in mystery. Repairing the old computer and booting it up reveals footage detailing the aftermath of Lovecraftian events.
[Technical Description]
Using blueprint and footage from a previous project, I wanted to create an interactive scene in Unreal Engine 5 that could immerse the player in the role of an explorer or detective that had stumbled across an old computer that was monitoring something ancient and very possibly deadly. To better reinforce this fantasy and to make the object more playable, I blueprinted things such as a physical, physics-driven, sparking power cable that needed to be plugged in before the computer could be booted up and a responsive button system that would swap between various cameras. The main computer and server cabinets were made by me in Autodesk Maya with textures done in Adobe Photoshop, though most other visual assets were created by Quixel.
(Video Showcase details credits for sound and additional assets)
Video Showcase